BRIDGEWATER, N.J., Aug. 5, 2024 — As hip-hop celebrates its 51st anniversary in August, fans can now enjoy a new board game that pays tribute to the influential Wu-Tang Clan, according to co-founder Tiffany Campolongo.
blends Wu-Tang Clan trivia with a battle system that plunges players into over three decades of the group’s history while educating them about its cultural impact.
“The Wu-Tang Clan has been called the Rolling Stones or Beatles of hip-hop. While there are board games based on these classic rock bands, no board games had explored the legacy of a hip-hop group until now,” said Campolongo, the game’s designer.
is the first board game to focus exclusively on a hip-hop group or artist, filling a gap in the board game market.
The idea was conceived by Campolongo and her husband, Mike, who brought the game to life and published it through their company, . Their aim is to create board games that honor classic hip-hop icons.
In Shaolin, players become students training in the 35 chambers of the Shaolin Temple, with the ultimate goal of creating the 36th chamber – a reference to the 1978 martial arts film The 36th Chamber of Shaolin.
The movie was a major inspiration for the Wu-Tang Clan, its influence immortalized in the title of their debut album, Enter the Wu-Tang (36 Chambers).
By answering Wu-Tang trivia questions, players earn “cream,” which are coins that can be exchanged for fighting styles, such as Tiger Style and Shadowboxing.
These fighting styles can also be acquired by opponents through duels as players fight their way through the Temple to prove their worthiness to create the 36th chamber.
The game boasts high-quality materials like metal “cream” coins and fully painted player pieces inspired by the Enter the Wu-Tang (36 Chambers) album cover and poses from classic martial arts films sampled in their music.
The game’s artwork features Chinese calligraphy by Shifu Shi Yan Ming, founder of the USA Shaolin Temple and close friend of RZA, one of the founders of the Wu-Tang Clan.
The game features easy, medium, and hard trivia modes that can be combined to make questions accessible to all players. Additionally, the battle mechanic and thematic action cards help balance gameplay so that the game’s outcome is not solely determined by trivia.
Recently, Campolongo presented on using board games as a medium for telling hip-hop stories at the 8th Annual Can’t Stop Hip-Hop Conference held at the Harvard Graduate School of Education.
“Board games offer a unique way to tell stories because they can bring people together for an engaging and educational experience,” said Campolongo.
Throughout history, stories have been told and retold through various mediums to preserve the legacy of people, places, and events.
“By bringing this game to market, we hope to establish board games as a medium for telling the stories of hip-hop artists, helping to preserve the legacy of hip-hop as it moves through its next 50 years,” said Campolongo.
can be purchased directly from Chill B Games’ , or from various other retailers including . It’s also available at RZA’s online shop .
For more information or to arrange an interview, contact Tiffany Campolongo at (732) 236-5644 or .
FOR FURTHER INFORMATION:
Tiffany Campolongo
Bridgewater, NJ
Phone: (732) 236-5644
Email:
SOURCE Chill B Games